q3albdm4.zip (301 KB)
Since nobody has downloaded my q3albdm4 map I suppose I can safely say I’ve patched it, with the following fixes:
– you always start facing solid ground
– extra lights so you don’t confuse the black void for the ground, and vice versa
– wind tunnels now work (Tech info: I put the wrong target entity!)
– you no longer sometimes start under the ramps (bug discovered by my playtesting brother)
Have fun.